World owners and many administrator roles have the ability to use the Topiaโ€™s collection of assets as well as their own uploaded imagery to create their custom world.

๐Ÿ–ผ Start with a Scene or Template

๐ŸŽš Edit mode

๐ŸŒด Add an Asset from the Topia Library
๐Ÿ”ค Add a Custom Text Asset
โฌ†๏ธ Upload Your Own Assets
๐ŸŽ† Create Web Image Assets

๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘ Share Assets and Scenes
๐Ÿ‘พ Adding an NFT as an Asset

๐Ÿ“ Scale for Uploading Images of Different Sizes
โœ๏ธ Edit Assets

๐Ÿช„ Resize Assets in World

Advance Techniques
๐Ÿงฑ Layering Assets
๐Ÿช™ Understanding the Flip Point
๐Ÿ” Change Display Layer for Single Layer Assets
๐Ÿ— Changing the Ordering of Assets


๐Ÿ–ผ Start with a Scene or Template

Start by choosing a scene for your world. You can choose to start from scratch (with a blank template) or you can start with one of our ready-to-use scenes and make modifications from there. Here's how to update your scene.

  • Click the Library icon in the bottom half of the toolbar to open the Library drawer

  • Select Topia Scenes

  • In the Topia Scene page, browse or search through the library until you find the blank or completed scene you wish to place.

  • Select a scene and click the Drop Scene icon to place it in your world or the Replace Scene icon to replace everything in the world with the scene selected.


๐ŸŽš Edit mode

Edit mode allows you to add or modify any asset in a world you are the owner or an admin of. To turn on Edit Mode, click the Edit toggle on the toolbar. When turned on, the toggle will show a check mark highlighted in blue.


๐ŸŒด Add an Asset from the Topia Library

Whether you are looking for an open mic for a comedy night, a desk or water cooler for your virtual office, or holiday decor, we've got you covered! To add new assets to your world:

  • Click the Library icon in the bottom half of the toolbar to open the Library drawer

  • Select Topia Assets

  • In the Topia Assets page, browse the whole library, filter by category, or search through the library until you find the item you wish to place

  • Click on the thumbnail image to see a larger version of it or click on the Drop icon to add the asset to your world. Click again to place the asset in your world



๐Ÿ”ค Add a Custom Text Asset

You can easily create text assets directly in Topia by dropping the special custom text asset in your world.

  • Click the Library icon in the bottom half of the toolbar to open the Library drawer

  • Select Topia Assets

  • At the top of the Topia Assets page, click the Drop Text Assetใ€Œ T ใ€icon and click again to place the asset in your world

  • Hover over the asset and click the pencil icon

  • Click Edit to open the Modify Asset drawer and then click Layers & Text Editing

  • Under Layers, go to the Asset Display Text field and type your text.

  • See the magical text display!

Modify Text Asset to be in the Foreground

  • Click Edit to open the Modify Asset drawer and then click Layers & Text Editing

  • Under Layers, go to Display Layer and change the text asset to a Top Layer

  • Then under Modify Top Layer, click Forwards multiple times until the text appears in the foreground or in front of the foreground asset

  • This adds a region of transparent pixels at the base of the text asset, allowing it to appear in front of the foreground asset; you can also add an exact number of pixels in the text field


โฌ†๏ธ Upload Your Own Assets

You can also upload your own objects or images to a world - anything from your company logo, custom art, 3D renderings, or a picture. Uploaded assets must be in the form of a .jpeg or .png.

  • Click the Library icon

  • Click Upload Assets

  • In the Upload Assets page, add a name for your asset

  • Upload the layers of your asset. If you only have one layer, you can choose whether it should be a top layer or bottom layer

  • Click the Upload Asset button or the Upload and Place Asset button

Note: Images uploaded as top layers will appear in front of the Topi and images uploaded as bottom layers will appear behind the Topi. For example, if you want the Topi to walk on top of a path: you should add that path image as a back layer.


๐ŸŽ† Create Web Image Assets

Another option is to display an image hosted on another website or URL in your world. This means that entire worlds can be created using externally hosted assets as long as these assets are .jpegs or .pngs. At this time, html displayed images are not supported.

  • Click the Library icon in the bottom half of the toolbar to open the Library drawer

  • Select Topia Assets

  • In the Topia Assets page, search the library for Web Image Asset

  • Click on the Drop icon to click again to place the asset in your world

  • Hover over the โž• symbol of the asset and click the pencil icon

  • Click Edit to open the Modify Asset drawer and then click Layers

  • Under Layers, go to the Top Layer or Bottom Layer field and enter in the image URL


๐Ÿง‘โ€๐Ÿคโ€๐Ÿง‘ Share Assets and Scenes

World owners, there's a Share toggle in your Library's My Assets and My Scenes pages. Flip this to ON in either page, and your asset or scene will be added to the Shared Assets or Shared Scenes page (depending on what you shared) for the world you're currently in. Admins for that world can then use these assets or scenes to help co-create your world!


๐Ÿ‘พ Adding an NFT as an Asset

Display an NFT in your world by link an Ethereum wallet to your Topia Account. Click here to learn more!


๐Ÿ“ Scale for uploading images of different sizes

Want to add your own images and looking for a scale of how big they will be in your world? Just download this "Topi" and use it as a scale for your uploads.

The Topi avatar is 159 pixels by 159 pixels.


โœ๏ธ Edit Assets

Once an asset is placed in a world, you can make the following modifications:

To edit an asset that is already placed in your world, make sure Edit Mode is on and the Edit toggle on the toolbar is blue. Hover over the asset, and click on the pencil icon that shows in the middle of the asset. A menu will dropdown from the asset with options to:

Edit

Use this option to add media, add links, add events, enable broadcast functionality, or modify the layering of the asset.

Move

Allows you to reposition the asset within your world.

Duplicate

Allows you to make a copy of the asset.

Flip

Allows you to flip the asset vertically, transforming the asset into its mirror image.

Remove

Allows you to delete the asset for your world.


๐Ÿช„ Resize Assets in World

As a world owner or admin, you can resize Topia assets and uploaded assets after they have been dropped and placed in a world. You can change the scale of the asset very easily by doing the following:

  • Make sure Edit Mode is on and the Edit toggle on the toolbar is blue.

  • Hover over the asset you would like to adjust and click the pencil icon.

  • Click Edit to open the Modify Asset drawer.

  • At the bottom, just above the assetโ€™s preview image is Asset Scale. Use the slider or the up/down arrows to change the scale of the asset. The size can be shrunk down to 1% or enlarged up to 200%


๐Ÿงฑ Layering Assets

Create an immersive world by layering assets together.

Layering in Topia is a great way to create an immersive world. Use this guide to let your creativity run wild. Layering top and bottom assets together can help create a more realistic scene.

Here are some considerations to help you get things just right:

  • Every object in the Asset Library is either a bottom layer, a top layer, or an asset that has both layers.

  • Foreground assets will always appear in front of background assets.

  • When the file is uploaded, depending on how the image is cropped, there might be invisible space around the asset that may impact layering.

  • When layering, the asset with a base farthest to the bottom will always appear in front of everything above it.


๐Ÿช™ Understanding the Flip Point

Every foreground asset has an area known as the flip point.

  • This horizontal line is where your avatar goes from being in front to being behind a top layer of the asset when approaching it from below.

  • The height for the asset "flip" happens approximately 45 pixels from the base of a foreground asset.

You can add an invisible area to the bottom of an image before it's uploaded to adjust for where the flip happens.


Manually Changing Level of the Flip Point

For an uploaded and placed asset, with a little trial and error, you can manually adjust where the flip point happens.

  • Make sure Edit Mode is on and the Edit toggle on the toolbar is blue

  • Hover over the asset youโ€™d like to adjust and click the pencil icon

  • Click Edit to open the Modify Asset drawer and then click Layers

  • Under Modify Top Layer, click Backwards or Forwards multiple times to modify the position of the Flip Point. You can also add or subtract an exact number of pixels in the text field

  • This adds or subtracts a region of transparent pixels at the base of an asset allowing the flip point to change

    • Adding pixels makes the flip point happen lower than the level it would normal occur

    • Subtracting pixels makes the flip point happen higher up on the asset
      (see example below)


๐Ÿ” Change Display Layer For Single Layer Assets

World Builders, remember that time you uploaded a single layer asset as a top layer, but later decided it would be better as a bottom layer? Well, thereโ€™s a field to painlessly make that change: Display Layer! When modifying a single layer asset, youโ€™ll see this new field on the Layers page.

  • Make sure Edit Mode is on and the Edit toggle on the toolbar is blue

  • Hover over the asset youโ€™d like to adjust and click the pencil icon

  • Click Edit to open the Modify Asset drawer and then click Layers

  • Under Display Layer, choose which layer (Top Layer or Bottom Layer) the asset should be changed to.


๐Ÿ— Changing the Ordering of Assets

There are times when you need to change the layering of a group of assets, like when placing a sign on top of a table or putting a large background image behind an entire scene. Follow these simple steps to change how the assets layer:

  • Make sure Edit Mode is on and the Edit toggle on the toolbar is blue

  • Hover over the asset youโ€™d like to adjust and click the pencil icon

  • Click Edit to open the Modify Asset drawer and then click Layers

For Foreground Assets:

  • Under Modify Top Layer, click Backwards or Forwards to modify the position of the Top Asset You can also add an exact number of pixels in the text field.

  • This adds or subtracts a region of transparent pixels at the base of an asset allowing the layering order to change. Adding pixels will make the asset more likely to appear in front of other nearby assets. Subtracting pixels will make the asset more likely to appear behind other nearby assets.

For Background Assets:

  • To modify the Bottom Layer Order of the asset, select Move to Back or Move to Front. Moving to back will send the bottom layer of the asset behind all nearby back layers.

Sending multiple to the back will preserve order in which they were placed, but behind all other neighbors.

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